creativereview

Ad campaigns of the year 2022

As we are all too aware, it’s been another rollercoaster year of drama and anxiety, with 2022 awash with political and economic turmoil, war, and ever-increasing evidence of the devastating effects of climate change. We’ve also seen ongoing social division, played out with the most intensity – as ever – on social media, while the world of tech continues to...

creativereview

Movie posters of the year 2022

This year’s selection of the best movie posters of the year once again demonstrates a wonderful array of traditional techniques and styles – photography, painting, collage – and a refusal to homogenise into any singular form. One pleasing commonality: as yet, the world of film poster design has resisted any incursion from AI-generated art. Whether their creation was through physical...

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Videogame Atlas explores the beauty and complexity of digital worlds

In recent years, videogame worlds have transcended their original purpose as mere containers for player navigation and become tools for education. Since the release of its first Assassin’s Creed game, French developer Ubisoft has received messages from teachers around the world saying that they have used various instalments in the series to teach history lessons. In 2019, it was even...

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Games of the year 2022

For a brief period in 2022, it looked like no-one would play (or talk about) anything other than Elden Ring ever again. Gamers around the world were hooked, with the title dominating online discourse for weeks on end. In reality, it was one blockbuster release amongst an overwhelming array of games covering a spectrum of styles, genres and studios. This...

creativereview

Designer Tom Buchanan explores the unusual world of box art in his new book

A new book titled Out of the Box presents a decade’s worth of research, curation and documentation revolving around ‘box art’. The term is a vague one, but the book’s author, Tom Buchanan, offers a comprehensible – if slightly ambiguous – definition: “Artworks which have evolved, been created within, or even escaped from a box.” Understandably, such artworks are vast,...