Sophi Odling — Sydney, Australia

“Every factor is different. With large walls, there is an excitement and energy that creates an outlet for a completely different experience. My process involves creating a digital sketch of a piece that is ready to paint on a wall. During this process, all the obstacles — space, etc. — are considered straight into the design.”...

Davison Carvalho — Seattle, USA

What would be the next big thing for Game Art Design? “One is simplification of game visuals. As we get closer to hyper-realism, the need for more abstract, stylized or simplified visuals will continue to rise. Second will be VR-based tools to design and create art game assets, such as painting and sculpting directly in a 3D space using a...