Studio Plastac — Paris, France

“It is different because of the spatial issue. It is essential to keep in mind the connection and movement between the spaces. The notion of scale is also different: everything must be legible depending on the volume of the room or the area where the signage will be installed. All of this comes into play to create a space accessible...

Frost*collective — Sydney, Australia

“To design a truly effective way-finding system, designers must understand user needs and frustrations, e.g., are there any ambiguities in the journey?; are there any in-built personal biases that will impair their comprehension? Cultural or language barriers? What are the key reasons for visiting the space or building? Are there emotional factors that may impact how a person comprehends the...

Forma — Barcelona, Spain

“Meeting the brief’s technical requirements is more important than fulfilling one’s creative expectations. It is important to understand that no solution will be good enough until it works as it is expected to work. This is something that we try to apply to all design projects, but we find it is more significant in way-finding and icon projects, as the...

Bruce Mau Design — Toronto, Canada

“Way-finding and signage can be compared to UX and UI design (respectively) but in physical space. It is about helping people navigate their surroundings as seamlessly as possible and ensuring that they can intuitively understand how to get where they need to go. So clarity is important, and accessibility. But we also think that delight is important. In our Toronto...

StudioBah — Porto Alegre, Brazil

“When developing environmental graphic-design projects, it is important to challenge yourself to elevate the results beyond their original functional objectives. These types of project should be seen as opportunities to potencialise the experiences that can be provided. When only functionality is considered, just the minimum is being accomplished. But we can always make it better.”...