Pancho Cassis, the global CCO of ad agency David, is known for campaigns that surprise and subvert expectations. He talks to us about getting the best out of his teams and why he advocates for cautious growth...
The merging of technology and spirituality
While big tech has in the past been accused of co-opting spirituality to seduce audiences and staff, emerging tech pioneers are respectfully building positive futures inspired by ancient wisdoms...
Pinterest sticks two fingers up at self-doubt in witty new campaign
It feels like social media channels are jostling for position of late. As Instagram attempts to steal some of TikTok’s roaring success with its new focus on reels, and BeReal pops up to offer a different vibe, it suddenly seems like some of these mega brands that have dominated our lives for the past decade and a half are in...
How Accumulate’s new project hopes to smash industry entry barriers
Increasing diversity in the workplace has well-documented benefits – from accessing new pools of creative talent, to gaining new perspectives that draw upon different life experience and backgrounds. This is something that Accumulate: The Art School for the Homeless has long been passionate about harnessing. The school was created in 2013 and funded its first few workshops by making jam....
A show by censored artists exploring creative censorship
Who gets to decide what’s appropriate for public consumption? That’s the question at the heart of a new exhibition at Mayfair-based gallery Unit London, titled Sensitive Content. The show presents works spanning the 1940s to the present day which have been deemed unfit for display for various reasons; but many of the pieces are united by the fact they “platform...
Fighting is good, according to KesselsKramer’s new Monopoly campaign
Amsterdam-based agency KesselsKramer has worked with Monopoly’s parent company Hasbro’s Benelux department to create a new campaign that celebrates the more conflict-heavy aspects of the real estate board game. With the game so well-known around the world, the aim was to come up with something new, but which speaks to the reality of the game. “Soon after getting into it…...
How Oliver Sim’s gory, glorious album art was made
We speak to Oliver Sim, designer Vasilis Marmatakis and director Yann Gonzalez about translating Sim’s debut album, Hideous Bastard, into a queer horror extravaganza...
Charlene Prempeh on unlocking creativity
The founder of A Vibe Called Tech believes wholeheartedly in the power of research and how it can help the creative industry move beyond its assumptions to make brilliant, relevant work...
Innom’s colourful identity reimagines the humble corner shop
With its mishmashed merchandising, handwritten price stickers and garish shopfronts, the humble corner shop is generally immune to the whims of the design industry’s latest fads – and is often all the more charming for it. Oslo-born convenience store concept Innom is vying to be the exception to this rule, however. Offering a mixture of goods that places it somewhere...
Anthony Blasko captures the frivolity of the annual Florida Strawberry Festival
The annual Florida Strawberry Festival dates back to 1930, and was originally introduced as a way of celebrating the success of the state’s yearly harvest. New York-based photographer Anthony Blasko has been attending the festival, which takes place in the aptly named Plant City, since 2013, and has made a habit over the years of photographing the other attendees. These...
Get the most from any shoot location
It takes planning, vision, and research to source the perfect shoot location, but that’s only half the battle. Once you’re in there, the clock is ticking, and you must be creative and resourceful to get all the shots you need in the time available. “Finding the right location for a shoot is an art in itself,” begins Jonny Bateman, creative...
Evangeline Gallagher wins inaugural Folio Book Illustration Award
The brief for the inaugural Folio Book Illustration Award, launched by publisher the Folio Society to mark its 75 th anniversary, was to create an illustrated response to Edgar Allen Poe’s short story, The Masque of the Red Death. First published in 1842, the story follows Prince Prospero who decamps to his castle to evade a fatal plague known as...

